Ray shooting, depth orders and hidden surface removal / Mark de Berg
(Lecture notes in computer science ; 703)
Publisher | Berlin ; New York : Springer-Verlag |
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Year | c1993 |
Authors | De Berg, Mark |
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Location | Volume | Call No. | Barcode No. | Status | Comments | ISBN | Printed | Restriction | Reserve |
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Library Restricted Access Stacks | : gw | SAe:55:703 | 129305851Y |
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Material Type | Books |
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Size | x, 201 p. : ill. ; 24 cm |
Notes | Includes bibliographical references and index |
Subjects | LCSH:Geometry -- Data processing
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LCSH:Computer graphics LCSH:Algorithms LCSH:Computer vision LCSH:Image processing LCSH:Three-dimensional display systems |
Language | English |
ID | 0000295627 |
ISBN | 3540570209 |
NCID | BA21038832 |
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